POV-Ray : Newsgroups : povray.newusers : Terragen object Server Time
27 Nov 2024 10:37:51 EST (-0500)
  Terragen object (Message 1 to 2 of 2)  
From: HFrik
Subject: Terragen object
Date: 25 Jan 2003 07:06:13
Message: <3e327db5@news.povray.org>
Hello,

What syntax do you use in Pov-Ray to line up the Pov-Ray camera straight to
a Terragen object scene.
When I Load a Terragen object  ,(object{ P_NEW1) , in Pov-Ray the Pov-Ray
camera is not lined up,and
the Terragen landscape is not lined up.
Do you know  how to configure the Pov-Ray camera with Terragen landscape
objects?

Here is the code:

#version unofficial 3.5;

/*
 Copyright by Thomas Baier <tho### [at] stmuccom>
 Created by POV Export Plugin 1.1 at Wed Jan 15 20:07:48 2003

 Master POV file:
*/
#declare V_WorldBoundMin = <0.000000, 0.000000, -1.902160>;
#declare V_WorldBoundMax = <254.000000, 254.000000, 29.948246>;
#include "colors.inc"

#include "NEW1_g.inc"

//camera{ P_def_cam }

 camera {
  location <3,5,60>
  look_at <0,0,0>
 }



object{ P_def_light1 }
object{ P_def_light2 }
object{ P_def_light3 }
object{ P_NEW1

}

Kind Regards,
H.Frik


Post a reply to this message

From: hughes, b 
Subject: Re: Terragen object
Date: 25 Jan 2003 13:41:36
Message: <3e32da60@news.povray.org>
"HFrik" <fri### [at] zonnetnl> wrote in message news:3e327db5@news.povray.org...
>
> What syntax do you use in Pov-Ray to line up the Pov-Ray camera straight
to
> a Terragen object scene.

I don't know much about Terragen at all, however I think it uses the z axis
for height instead of y as POV-Ray does. But in looking for info about the
Terragen camera there could be a lot more to a conversion between the
cameras used, see:
 http://www.planetside.co.uk/terragen/dev/tgcamera.html
If you only need to switch z to y then you could try rotating the objects
togther as a union (possibly also scaling an axis negatively) or set the
'sky' to z.

camera {
    location <3,60,5> // switched z and y
    sky +z
    look_at <0,0,0>
}

If you see the left and right side changed still you might need to make the
x vale negative, or do something beyond what I say here which I can't
elaborate any further.
--
Farewell,
Bob


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.