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hi,
i´ve created a beer bottle and put two beer labels on it.
My problem is that the "paper" is as transparent as the beer bottle. How
can i make it intransparent?
Thanks
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ulli <ull### [at] gmx de> wrote:
> i´ve created a beer bottle and put two beer labels on it.
> My problem is that the "paper" is as transparent as the beer bottle. How
> can i make it intransparent?
It's difficult to say without seeing any code.
Please post a *minimal* scene which shows the problem.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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Warp wrote:
> ulli <ull### [at] gmx de> wrote:
>
>>i´ve created a beer bottle and put two beer labels on it.
>>My problem is that the "paper" is as transparent as the beer bottle. How
>>can i make it intransparent?
>
>
> It's difficult to say without seeing any code.
> Please post a *minimal* scene which shows the problem.
>
sor {
23, // # of points
<0.3, 0.000000> // list of <u,v> points
//
<0.12 , 2.61>
scale 0.5
texture {
pigment {rgbf <1.0, 0.5, 0.1, 0.6> } }
texture {
pigment { image_map { png "beer.png"
filter 10, 1.0
map_type 0
interpolate 2
once }
translate <-0.5,0.1,0>
scale <4/10,6.2/10,4/10>} }
interior { ior 1.5 }
texture {beero}
finish {
ambient .1
diffuse .1
phong .75
phong_size 25
reflection { 0.18}
conserve_energy
}}
thats the "bottle" with texture
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hmm,
i´ve set tranparency higher and realised that texture isnt transparent,
but the problem is that the reflection settings of the bottle are also
used for the texture. that looks quite strange.
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