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I know where I can get POVRay... I have heard about UVPOV... where can I get
it (Ken's links I assume) ... and what exactly is UVPOV?
BR/Saadat
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Saadat Saeed wrote:
>
> I know where I can get POVRay... I have heard about UVPOV... where can I get
> it (Ken's links I assume) ... and what exactly is UVPOV?
>
> BR/Saadat
You assumed correctly :) The UVPov hame page describes it better than I can:
http://nathan.kopp.com/patched.htm
--
Ken Tyler
1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html
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http://nathan.kopp.com/patched.htm
UVPov is a patched version with Photon Mapping(real caustics!);
UV-mapping, which gives you a useful way of mapping textures to objects;
image pattern, which allows you to use any bitmap as a pattern;
solid triangle meshes which can be used in CSGs, and a couple other
features.
Also, this will apparently be incorporated into the Superpatch in the
next version.
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Saadat Saeed <saa### [at] batelco com bh> wrote:
: I know where I can get POVRay... I have heard about UVPOV... where can I get
: it (Ken's links I assume) ... and what exactly is UVPOV?
http://www.students.tut.fi/~warp/povVFAQ.html#photonpatch
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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Okay then what is superpatch????
BR/Saadat Saeed
Chris Huff <Chr### [at] compuserve com> wrote in message
news:37F9F26A.5DE0A0EF@compuserve.com...
> http://nathan.kopp.com/patched.htm
> UVPov is a patched version with Photon Mapping(real caustics!);
> UV-mapping, which gives you a useful way of mapping textures to objects;
>
> image pattern, which allows you to use any bitmap as a pattern;
> solid triangle meshes which can be used in CSGs, and a couple other
> features.
>
> Also, this will apparently be incorporated into the Superpatch in the
> next version.
>
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Saadat Saeed wrote:
>
> Okay then what is superpatch????
The super patch is an effort by Ron Parker to combine as many of the
individual patches that exist into one "super patched" version of
POV-Ray.
--
Ken Tyler
1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html
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Cool. My patch is in the VFAQ now. :-) Makes me feel so warm and fuzzy
inside. :-)
-Nathan
Nieminen Juha <war### [at] cc tut fi> wrote ...
> Saadat Saeed <saa### [at] batelco com bh> wrote:
> : I know where I can get POVRay... I have heard about UVPOV... where can I
get
> : it (Ken's links I assume) ... and what exactly is UVPOV?
>
> http://www.students.tut.fi/~warp/povVFAQ.html#photonpatch
>
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I think I'll stick with the standard and official POVray and improve my
skills there before jumping to higher grounds.
BR/Saadat Saeed
Ken <tyl### [at] pacbell net> wrote in message
news:37FB2B96.34A4BCD1@pacbell.net...
>
>
> Saadat Saeed wrote:
> >
> > Okay then what is superpatch????
>
> The super patch is an effort by Ron Parker to combine as many of the
> individual patches that exist into one "super patched" version of
> POV-Ray.
>
> --
> Ken Tyler
> 1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html
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Nathan Kopp <Nat### [at] kopp com> wrote:
: Cool. My patch is in the VFAQ now. :-) Makes me feel so warm and fuzzy
: inside. :-)
It has been for quite long time.
This means that you have never read the contents of the VFAQ. Shame on
you! ;)
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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