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When is it recommended to create bounding objects? I thought bounding
clipped objects was a good idea, because only a small part of the object
surface is visible and has to be rendered, like this:
sphere{ 0*x, 1
clipped_by{cylinder{.8*x, 1*x,.6}}
bounded_by{clipped_by}
pigment{color Red}
}
But PoV-Ray doesn't agree and removes it ("warning: Unnecessary bounding
object removed.")
btw, are cylinders good bounding objects?
TIA
--
Daniel Pirch
nap### [at] linux zrz tu-berlin de
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In article <378db30c@news.povray.org> , "Daniel Pirch"
<nap### [at] linux zrz TU-Berlin de> wrote:
> When is it recommended to create bounding objects? I thought bounding
> clipped objects was a good idea, because only a small part of the object
> surface is visible and has to be rendered, like this:
>
> sphere{ 0*x, 1
> clipped_by{cylinder{.8*x, 1*x,.6}}
> bounded_by{clipped_by}
> pigment{color Red}
> }
>
> But PoV-Ray doesn't agree and removes it ("warning: Unnecessary bounding
> object removed.")
See the documentation section "Automatic Bounding Control", "Removing User
Bounding" and "bounded_by" and "clipped_by" which explains how and when to
use "clipped_by" and its differences regarding the other CSG operations.
Thorsten
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