Tom Melly wrote:
> With a hollow object filled with a media, is there any simple way to get
> media density to drop to 0 as you approach the surface of the object? This
> can be done with a sphere using the spherical pattern and appropriate
> scaling, but it would be nice to do this with irregular objects.
I haven't tried it myself but doesn't fade_distance work?
Post a reply to this message
|