|
 |
hi,
"aysays" <nomail@nomail> wrote:
> Hello I'm new to Pov-Ray and am trying to write a broccoli fractal code however
great. enjoy!
> I'm having problems with the translate function. If I understood it correctly,
> translate only accepts numerical values. I tried writing a macro but that didn't
> work either. How am I supposed to write a recursive function that utilizes
> translate? :/ Here is my code:
have not the time to delve deeply, right now, just a couple of things (as you're
"new").
scene files ought to have a '#version' directive as (one of) their first lines.
re variable names, I too am all for lowercase but you will have to be very
careful, using capitalised or pre/post-fixed names is recommended and "safe".
use '#local' inside macros, rather than '#declare's.
re the recursive macro. I'd be uncomfortable trying to create, um, a cone of
cones, inline, suggest a macro which expands to one cone, and call/place that
from within the loop in 'frac()'. hth.
regards, jr.
Post a reply to this message
|
 |