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Hi everyone,
I really appreciate that you take a moment from your important time to resolve
our issues.
I am trying to animate an oscillating beam and this is what i wrote:
#declare time = 0;
#declare oscillation = sin(time);
camera {
location <0, 0, 20>
look_at <0, 0, 0>
}
light_source {
<10, 10, 20>
color rgb <1, 1, 1>
}
background { color rgb <0.8, 0.9, 1> }
box {
<0, -1, 0>, <2, 1, 0.2>
texture {
pigment { color rgb <0.7, 0.7, 0.7> }
finish { ambient 0.2 diffuse 0.8 }
}
}
cylinder {
<0, 0, 0>, <0, 0.1+5 * oscillation, 0>, 0.1
texture {
pigment { color rgb <0.9, 0.2, 0.2> }
finish { ambient 0.2 diffuse 0.8 }
}
}
animation {
camera {
rotation 0
location <0, 0, 20>
look_at <0, 0, 0>
}
clip {
frames 200
fps 30
input_file_name "oscillation-#.pov"
output_file_name "oscillation-#.png"
render_image_size <600, 600>
#declare time = clock;
#declare oscillation = sin(2*pi*time);
}
}
I get an error in the animation saying it is not a directive. I am using POV-Ray
3.7 on windows 10
Any suggestion would be really helpful
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