In a square window,
sphere {
<0, 1, 2>, 2
texture {
pigment { color Yellow }
}
}
produces an ellipsoid, the vertical radius is larger than the horizontal radius:
`povray -Idemo.pov +V +W400 +H400`
Apparently, the window proportion must be 1:1.33 in order to produce a sphere
with a fixed radius. Should not sphere appear circular no matter what the window
proportions in the render command?
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![demo.png](/povray.newusers/attachment/%3Cweb.60b50ee238c338a88b87fe773aaaf4dc%40news.povray.org%3E/demo.png?preview=1)
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