Stephen <mca### [at] aolcom> wrote:
> On 08/03/2018 07:51, Thomas de Groot wrote:
> > Where the grout is concerned, you could use a normal with your texture.
> > Example:
>
> And the same for the reflective tiles.
> But with a different value of micro normals and try bumps
>
> --
>
> Regards
> Stephen
I'm not very clear of the difference between "bump" and "bozo", they look like
almost the same... what's wrong with using "bozo" here?
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