POV-Ray : Newsgroups : povray.newusers : Make blobby object fade to transparent : Re: Make blobby object fade to transparent Server Time
18 May 2024 06:25:26 EDT (-0400)
  Re: Make blobby object fade to transparent  
From: Bald Eagle
Date: 12 Apr 2016 15:20:01
Message: <web.570d4a16974d491bb488d9aa0@news.povray.org>
dick balaska <dic### [at] buckosoftcom> wrote:

> Here's two generic tips.

Here's 3 more:
Figure out how to do things with a simple model system, so that you don't get
bogged down trying to debug a complex problem
In the case of your progressive fading,  use a simple sphere with rgbt <1, 1, 1,
clock> and then progressively make your texture more complex.


Periodically save a copy of your scene with a different filename "MyFile_1" or
"MyFile (backup copy)" perhaps in a completely separate folder.
That way you can always return to a "last known good" scene configuration.
For really big and complicated scenes, you might want to do "MyFile_1"
"MyFile_2" "MyFile_3" "MyFile_3a", etc.  depending on how many things you're
experimenting with.


Write parts of your scenes in include files, and then make your master scene a
collection of those include files.   That way you can narrow down errors that
can drive you truly crazy.   You'd be AMAZED at what a misplaced command or
parentheses or something else ridiculous can lead to....

Hope you're having fun   :)


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