POV-Ray : Newsgroups : povray.newusers : Make blobby object fade to transparent : Re: Make blobby object fade to transparent Server Time
18 May 2024 07:13:11 EDT (-0400)
  Re: Make blobby object fade to transparent  
From: SecondCup
Date: 12 Apr 2016 12:15:00
Message: <web.570d1e40974d491bbe6b2e390@news.povray.org>
Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:

> >          color_map {
> >            [0.0 rgbt <.2, 0, 0, 0> ]
> >            [0.2 rgbt <.7, .4, .07, 0> ]
> >            [1.0 rgbt <1, 1, 1, 0> ]
> >                  }
>
>   I think just using "clock" on the t component should do the trick...
> but you should have tried that already, or you did not?
>
> --
> jaime

Christ...that worked. I tried multiple combinations of things (clock variable in
the basetexture with pigment {filter} command in the blob code. Tried a union of
both with the filter commands...amongst a few others)

Man sometimes it just takes someone to point out the obvious stuff. I guess days
of trying different combinations in an attempt to crack it can fry the brain and
one doesn't see the forest for the trees. Thank you Jaime


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