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Le 2020-05-10 à 13:09, Cousin Ricky a écrit :
> On 2020-05-10 12:18 PM (-4), Alain Martel wrote:
>> Le 2020-05-09 à 19:59, Bald Eagle a écrit :
>>>
>>>> //default light
>>>> light_source {
>>>> cam_location
>>>> color White
>>>> area_light <100, 0, 0>, <0, 0, 100>, 10, 10
>>>> adaptive 1
>>>> jitter
>>>> }
>>>
>>> That seems - excessive? Especially for a simple render.
>>> And it might have something to do with the weird look.
>>> Just use a standard point light source, and you'll get adequate
>>> lighting and
>>> good shadows.
>>
>> Yes, should use adaptive 0
>
> That depends on the scene. I've had some scenes for which adaptive 0
> was fine, and others for which the result was hideous.
>
You start with adaptive 0. If it's OK, good for you. Only if there are
some glitches do you ever need to use adaptive 1 or more. You rarely
ever need to go over adaptive 2.
Just remember at what values adaptive start :
adaptive 0 start with 2x2
adaptive 1 is 3x3
adaptive 2 is 5x5
adaptive 3 is 9x9
adaptive 4 is 17x17
You need to have at least two steps more than the starting value to get
any notable performance improvement.
Also, that 10x10 get silently upgraded to 17x17.
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