POV-Ray : Newsgroups : povray.newusers : How can I fix surface perfections on my render? : Re: How can I fix surface perfections on my render? Server Time
8 Oct 2024 08:46:22 EDT (-0400)
  Re: How can I fix surface perfections on my render?  
From: Cousin Ricky
Date: 10 May 2020 13:09:58
Message: <5eb83566@news.povray.org>
On 2020-05-10 12:18 PM (-4), Alain Martel wrote:
> Le 2020-05-09 à 19:59, Bald Eagle a écrit :
>>
>>>              //default light
>>>              light_source {
>>>                  cam_location
>>>                  color White
>>>                  area_light <100, 0, 0>, <0, 0, 100>, 10, 10
>>>                  adaptive 1
>>>                  jitter
>>>              }
>>
>> That seems - excessive?  Especially for a simple render.
>> And it might have something to do with the weird look.
>> Just use a standard point light source, and you'll get adequate 
>> lighting and
>> good shadows.
> 
> Yes, should use adaptive 0

That depends on the scene.  I've had some scenes for which adaptive 0 
was fine, and others for which the result was hideous.


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