On 3-7-2019 15:13, pascal wrote:
> I tried in vain to achieve in povray some kind of realistic wooden floor
> such as described here in Blender :
> I don't even know if it's possible in povray because I don't remember
> seeing scenes like these. (Even if it's possible to translate such part
> of a scene in the povray language from Blender).
> I tried many things with textures (layered, groups etc) but it seems I
> don't improve significantly my wood.
> Any clue ?
> Thanks in advance
Like Alain, mentioned: those wooden floors are map-based, and using
appropriate maps you can certainly achieve similar floors.
Another way to go is by using isosurfaces. An excellent example of this
was developed by Christoph Hormann:
Also in the past, a couple of macros were developed, one by Dan
Hentschel, and one by myself. They are fairly correct both but not as
spectacular as map-based floors. If you are interested, I can post them
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