POV-Ray : Newsgroups : povray.newusers : shiny plastic : Re: shiny plastic Server Time
14 Apr 2024 22:45:27 EDT (-0400)
  Re: shiny plastic  
From: Stephen
Date: 15 Oct 2018 07:49:48
Message: <5bc47edc$1@news.povray.org>
On 15/10/2018 12:03, Thomas de Groot wrote:
> On 15-10-2018 10:55, Stephen wrote:
>> On 15/10/2018 07:30, Thomas de Groot wrote:
>>>> Apologies to David but the point still stands. Radiosity is a 
>>>> subject in itself and takes time. In my opinion.
>>> One can diverge on this though ;-) In most if not all of my scenes, I 
>>> have radiosity switched on from the start, and I rarely change the 
>>> settings, with the exception of recursion_limit, media, and normal, 
>>> which I adapt to the needs specific of my scene. See a sample xode 
>>> example below (watch out for line breaks when copying):
>> But you have been using PovRay for decades and might be described as a 
>> bit of an expert. :-)
>> And life has shown me that you should only change one thing at a time. 
>> The first thing I would do is to add something to show the 
>> reflections. Then work on the materials, leaving radiosity to the end.
> I bow to the wisdom of your age, against the rashness of my doting 
> years. :-)

My clue was the name of the forum. :-)

All the advice including your settings are good.



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