POV-Ray : Newsgroups : povray.newusers : shiny plastic : Re: shiny plastic Server Time
23 Jun 2021 04:29:00 EDT (-0400)
  Re: shiny plastic  
From: Thomas de Groot
Date: 15 Oct 2018 07:03:21
Message: <5bc473f9@news.povray.org>
On 15-10-2018 10:55, Stephen wrote:
> On 15/10/2018 07:30, Thomas de Groot wrote:
>>>
>>> Apologies to David but the point still stands. Radiosity is a subject 
>>> in itself and takes time. In my opinion.
>>>
>>
>> One can diverge on this though ;-) In most if not all of my scenes, I 
>> have radiosity switched on from the start, and I rarely change the 
>> settings, with the exception of recursion_limit, media, and normal, 
>> which I adapt to the needs specific of my scene. See a sample xode 
>> example below (watch out for line breaks when copying):
> 
> But you have been using PovRay for decades and might be described as a 
> bit of an expert. :-)
> And life has shown me that you should only change one thing at a time. 
> The first thing I would do is to add something to show the reflections. 
> Then work on the materials, leaving radiosity to the end.
> 

I bow to the wisdom of your age, against the rashness of my doting 
years. :-)


-- 
Thomas


Post a reply to this message

Copyright 2003-2021 Persistence of Vision Raytracer Pty. Ltd.