POV-Ray : Newsgroups : povray.newusers : shiny plastic : Re: shiny plastic Server Time
14 Apr 2024 23:43:17 EDT (-0400)
  Re: shiny plastic  
From: Stephen
Date: 15 Oct 2018 04:55:44
Message: <5bc45610@news.povray.org>
On 15/10/2018 07:30, Thomas de Groot wrote:
>> Apologies to David but the point still stands. Radiosity is a subject 
>> in itself and takes time. In my opinion.
> One can diverge on this though ;-) In most if not all of my scenes, I 
> have radiosity switched on from the start, and I rarely change the 
> settings, with the exception of recursion_limit, media, and normal, 
> which I adapt to the needs specific of my scene. See a sample xode 
> example below (watch out for line breaks when copying):

But you have been using PovRay for decades and might be described as a 
bit of an expert. :-)
And life has shown me that you should only change one thing at a time. 
The first thing I would do is to add something to show the reflections. 
Then work on the materials, leaving radiosity to the end.



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