POV-Ray : Newsgroups : povray.newusers : Internal function : Re: Internal function Server Time
14 Apr 2024 19:21:13 EDT (-0400)
  Re: Internal function  
From: William F Pokorny
Date: 18 Feb 2017 09:39:31
Message: <58a85ca3$1@news.povray.org>
On 02/18/2017 09:25 AM, kurtz le pirate wrote:
> Le 18/02/2017 à 13:33, clipka a écrit :
>> Are you sure this is a genuine POV-Ray scene (as opposed to e.g. a
>> MegaPOV scene)? I'd be surprised if POV-Ray ever ditched any of its
>> inbuilt functions or renumbered them.
>> ...
>> [snip]
>>
>
> Thanks for your help, and yes, it's a POVRay scene.
> Here the begin of the code :
>
> // Persistence of Vision Ray Tracer Scene Description File
> // File: mb_basic.pov
> // Vers: 3.6, 3.7
> // Desc: Basic Scene Example
> // Date: 12/18/09
> // Auth: David Wagner
> // Cite: http://www.skytopia.com/project/fractal/2mandelbulb.html
>
> #version 3.6;
>
> #include "colors.inc"
>
> #declare f_mandelbulb=function{internal(79)};
>
> global_settings {
>   assumed_gamma 1.0
>   }
> ...
> ...
>
> I had already looked in 'functions.inc' and 79 is not defined in the
> file. Last is 78, f_noise_generator :(
>
>
>
If I recall correctly, David was running his own patched version of 
POV-Ray where he added the additional function himself. You would need 
to do the same I guess.

Bill P.


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