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On 13/06/2016 8:16 PM, Bald Eagle wrote:
> I quickly hammered out a POV-space to help lay out small specific pieces that
> need to have certain dimensions, angles, etc, and after I refamiliarized myself
> with the weirdities of the orthographic camera, I noticed that my x-axis seems
> reversed, as does my rotational direction around the y-axis.
>
> Perhaps someone can point out what probably ought to be bleeding obvious.
> I'll post an attachment in pbsf for convenience.
...
At first glance
check your camera{ up<x,y,z>} vector
Stephen S
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