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I found a bug in the surface subdivision macros. The macro that
appeared to fix the face winding issue was only pretending to work, and
in fact was messing up meshes that didn't need any changes. This macro
has been sacked, and I've a new one to replace it.
LionSnake is now in version 1.7.7. Changes since the last version:
# In addition to hiding the marked portions of the mesh, you can now
hide the unmarked portions as well.
# When mesh objects were marked and hidden, they remained marked. This
left them subject to any subsequent transform operation, which is
probably unwanted behavior. Fixed.
# When creating a model from an existing .obj file, the edges were not
immediately built. This caused a crash if subdivision preview was turned
on in this state. Fixed.
The surface subdivision macros can be downloaded from:
http://www.geocities.com/evilsnack/c2s3.htm
and LionSnake is available at:
http://www.geocities.com/evilsnack/lionsnake.htm
Regards,
John
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