Parsys is an I/O-based Particle System with an extensive range of
upgradability as it is designed to allow easy integration of new
macro-driven effects. It features some prepared effects like Gravity,
Wind and Damping, is capable of object collisions and comes with an
Effect-Development-Kit, a set of macros which should make it easy to
build your own effect and integrate it into the System.
The ZIP can be downloaded here:
The example-scene provided with the ZIP and some other testing
Animations can be found here:
Note that interaction with animated objects is possible but not fully
supported yet, an upgrade for that is planned.
"Tim Nikias v2.0"
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