POV-Ray : Newsgroups : povray.macintosh : switch to Xcode Server Time
23 Nov 2024 23:59:43 EST (-0500)
  switch to Xcode (Message 1 to 2 of 2)  
From: kurtzlepirate
Subject: switch to Xcode
Date: 1 Oct 2004 12:40:22
Message: <kurtzlepirate-54E924.18402201102004@news.povray.org>
hello all.

are mac povray and/or macmegapov sources adaptated for Xcode ?

i stop developpement to think pascal 4 and code warrior 3 and now i just 
received the new imac g5 with Xcode.

thanks


Post a reply to this message

From: Thorsten Froehlich
Subject: Re: switch to Xcode
Date: 1 Oct 2004 15:22:27
Message: <415dae73$1@news.povray.org>
In article <kurtzlepirate-54E924.18402201102004@news.povray.org> , 
kurtzlepirate <kur### [at] yahoofr>  wrote:

> are mac povray and/or macmegapov sources adaptated for Xcode ?

You can build the Unix command-line versions with gcc used by Project
Builder (aka Xcode, using gcc) just fine.  Just follow the general build
instructions in the Unix source code distribution.

> i stop developpement to think pascal 4 and code warrior 3 and now i just
> received the new imac g5 with Xcode.

You will need CodeWarrior Pro 9 to do serious POV-Ray for Mac development
together with the Mac sources.  While you can probably adapt the Mac sources
to build with gcc and generate Mach-O binaries (which is the only executable
format gcc is capable of generating), by doing so some important features of
the Mac version will not be available and performance will be inferior in
every aspect.

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.