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>You are right, there seems to be a bug in the blob code (on all platforms).
>We are aware of the problem.
Are you aware of any workarounds? In this case, would moving the
*entire* arm structure help? (Pain in the !@#$!). What seems so odd to me
is that the other two legs, which have identical compenents, render just
fine. I can't figure out what is so special about the right front leg!
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In article <37175d97.0@news.povray.org> , Rick Adams wrote:
> Are you aware of any workarounds? In this case, would moving the
> *entire* arm structure help? (Pain in the !@#$!). What seems so odd to me
> is that the other two legs, which have identical compenents, render just
> fine. I can't figure out what is so special about the right front leg!
I encountered the same problem: Very simple symetric changes and the bug
goes away. I tried to find a workaround for hours but it either detroyed
the object or the problem was still visible. The strange thing is that the
blob code looks ok to me so far...until someone in the team who wrote (or
understands) the code and math can look at it, all we can do is wait :-(
Thorsten
____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg
I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org
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