POV-Ray : Newsgroups : povray.macintosh : [ANNOUNCE] MacMegaPOV 1.2.1 Universal Binary final Server Time
21 Nov 2024 13:07:39 EST (-0500)
  [ANNOUNCE] MacMegaPOV 1.2.1 Universal Binary final (Message 1 to 4 of 4)  
From: Yvo Smellenbergh
Subject: [ANNOUNCE] MacMegaPOV 1.2.1 Universal Binary final
Date: 29 May 2006 11:25:51
Message: <1hg403t.1qs9esn1c2k0paN%yvo.s@gmx.net>
MacMegaPOV 1.2.1 Universal Binary final is ready for downloading.

We recommend this version for all PPC G5, PPC G4, PPC G3 and Intel based
Macintosh computers running system 10.3.9 or later (older system
versions are not supported).

For older systems (MacOS 8.6 - 9.2.2 with CarbonLib 1.6 or later, and
system 10.1-10.2.x) a Carbonized version is still available. This old
version is not updated and is also at 1.2.1.

Other versions are no longer supported.

Please make sure you select the correct archive matching your
configuration.

http://megapov.inetart.net/download.html#Mac

The MegaPOV-Team.


-----------------------------------
MegaPOV at:  http://megapov.inetart.net
MacMegaPOV at:  http://users.skynet.be/smellenbergh
E-mail: yvo### [at] gmxnet


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From: kurtz le pirate
Subject: Re: [ANNOUNCE] MacMegaPOV 1.2.1 Universal Binary final
Date: 29 May 2006 13:41:10
Message: <kurtzlepirate-54F670.19411029052006@news.povray.org>
In article <1hg403t.1qs9esn1c2k0paN%yvo.s@gmx.net>,
 yvo### [at] gmxnet (Yvo Smellenbergh) wrote:

> MacMegaPOV 1.2.1 Universal Binary final is ready for downloading.
> 
> We recommend this version for all PPC G5, PPC G4, PPC G3 and Intel based
> Macintosh computers running system 10.3.9 or later (older system
> versions are not supported).
> 
> For older systems (MacOS 8.6 - 9.2.2 with CarbonLib 1.6 or later, and
> system 10.1-10.2.x) a Carbonized version is still available. This old
> version is not updated and is also at 1.2.1.
> 
> Other versions are no longer supported.
> 
> Please make sure you select the correct archive matching your
> configuration.
> 
> http://megapov.inetart.net/download.html#Mac
> 

thanks for your works, but it's a pity. bugs in beta are still in final 
version. you do not have can be read my mail about that :(




-- 
klp


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From: Luis
Subject: Re: [ANNOUNCE] MacMegaPOV 1.2.1 Universal Binary final
Date: 30 May 2006 12:00:00
Message: <web.447c6bbf6e439f6aa40be3a50@news.povray.org>
kurtz le pirate <kur### [at] yahoofr> wrote:
> In article <1hg403t.1qs9esn1c2k0paN%yvo.s@gmx.net>,
>  yvo### [at] gmxnet (Yvo Smellenbergh) wrote:
>
> > MacMegaPOV 1.2.1 Universal Binary final is ready for downloading.
> >
> > We recommend this version for all PPC G5, PPC G4, PPC G3 and Intel based
> > Macintosh computers running system 10.3.9 or later (older system
> > versions are not supported).
> >
> > For older systems (MacOS 8.6 - 9.2.2 with CarbonLib 1.6 or later, and
> > system 10.1-10.2.x) a Carbonized version is still available. This old
> > version is not updated and is also at 1.2.1.
> >
> > Other versions are no longer supported.
> >
> > Please make sure you select the correct archive matching your
> > configuration.
> >
> > http://megapov.inetart.net/download.html#Mac
> >
>
> thanks for your works, but it's a pity. bugs in beta are still in final
> version. you do not have can be read my mail about that :(
>
>
>
>
> --
> klp

Having used a previous version (1.1), I was appalled to see no support for
QuickTime output in this version. This renders (pun intended) this version
unusable to me (and I guess many others).
I routinely produce little animations and save them as QuickTime movies.

I'm keeping 1.1

Luis


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From: Oleguer Vilella
Subject: Re: [ANNOUNCE] MacMegaPOV 1.2.1 Universal Binary final
Date: 1 Jun 2006 02:39:17
Message: <447e8b95@news.povray.org>
Thanks for your work. I will try in a few minutes!

Regards,
Oleguer



news:kurtzlepirate-54F670.19411029052006@news.povray.org...
> In article <1hg403t.1qs9esn1c2k0paN%yvo.s@gmx.net>,
> yvo### [at] gmxnet (Yvo Smellenbergh) wrote:
>
>> MacMegaPOV 1.2.1 Universal Binary final is ready for downloading.
>>
>> We recommend this version for all PPC G5, PPC G4, PPC G3 and Intel based
>> Macintosh computers running system 10.3.9 or later (older system
>> versions are not supported).
>>
>> For older systems (MacOS 8.6 - 9.2.2 with CarbonLib 1.6 or later, and
>> system 10.1-10.2.x) a Carbonized version is still available. This old
>> version is not updated and is also at 1.2.1.
>>
>> Other versions are no longer supported.
>>
>> Please make sure you select the correct archive matching your
>> configuration.
>>
>> http://megapov.inetart.net/download.html#Mac
>>
>
> thanks for your works, but it's a pity. bugs in beta are still in final
> version. you do not have can be read my mail about that :(
>
>
>
>
> -- 
> klp


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From: Russell Towle
Subject: Re: [ANNOUNCE] MacMegaPOV 1.2.1 Universal Binary final
Date: 16 Jun 2006 23:25:00
Message: <web.449375c76e439f6a39b2bf190@news.povray.org>
yvo### [at] gmxnet (Yvo Smellenbergh) wrote:
> MacMegaPOV 1.2.1 Universal Binary final is ready for downloading.
>
> We recommend this version for all PPC G5, PPC G4, PPC G3 and Intel based
> Macintosh computers running system 10.3.9 or later (older system
> versions are not supported).

Thanks so much Yvo for your wonderful wonderful work on MacMegaPOV!

The New Universal version of May 26, 2006, weighs in at around 17MB compared
to a little over 6MB for the Old version 1.2 of July 7, 2005. Wow! There
must be two versions of MMP bundled in there, I guess.

Some rough benchmarks give the following results. First, the scene file
calls a number of #include files, each containing a long list of polygons.
I rendered to 600X600 at Quality 9 and anti-alisaing on, Method 2. So far
as I was able I used the exact same settings in both versions. I distrusted
the results on the Old version, so ran the test twice.

Old: parse time, 79 seconds (90 seconds), render time, 78 seconds (78
seconds).
New: parse time, 0 seconds, render time, 22 seconds.


The New version does not need Rosetta and runs native. Still, I am puzzled
that it can rip through all the #include files so very quickly, that parse
time comes to 0 seconds. That is exactly what it seems to take, when I
watch it render. And the Old version slowly slogs through the same #include
files, reading 100K, 200K, 500K, however many "tokens."

At any rate, job well done and thank you very much!

I only wish we still had QuickTime export! I have many animations waiting!

RT


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