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>Ooo sweet! Why don't you try to add a cloudy layer too?
Thanks.
Well, it's easy to add a cloudy layer but I would like to
demonstrate the isosurface capablility in that image.
>And I like that gold!
The POV code of the gold is following (the texture is
'T_Gold_3E').
object{
union{
isosurface {
function {
f_mesh1(atan2(x,z)/pi*2,f_r(x,0,z)-0.4*(y*y+1),
y, 0.1, 0.1, 0.25, 0.005, 1)
}
contained_by { box { <-0.6,-0.6,-0.6>, <0.6,0.2,0.6> } }
threshold 0.0075
accuracy 0.0005
max_gradient 1.2
}
torus{ 0.2*0.2*0.4+0.4, 0.03 translate y*0.2}
torus{ 0.6*0.6*0.4+0.4, 0.03 translate y*-0.6}
}
}
R. Suzuki
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