POV-Ray : Newsgroups : povray.general : Post something Server Time
2 Apr 2026 19:55:46 EDT (-0400)
  Post something (Message 21 to 26 of 26)  
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From: MichaelJF
Subject: Re: Post something
Date: 27 Mar 2026 14:44:38
Message: <69c6d016$1@news.povray.org>
Am 26.03.26 um 20:26 schrieb tTh:
> On 3/21/26 00:21, Bald Eagle wrote:
> 
>> Post something.  It doesn't matter what it is.
>> Really.   Just post it.  Here.
> 
>     Ok ok. I've been working on this animation for two years,
>     and i now publish this version, just a work in progress,
>     but is a nice land for a lot of enhancements.
> 
>     https://tube.interhacker.space/w/rNEQbXXZGZFnoabG7uB6FR
> 
Interesting and technically well-executed, but difficult to interpret 
without an explanation of what’s happening here. On your website, I 
found some French explanations which I first had to translate using 
DeepL.com, but which do help with understanding. Perhaps you should 
present your ideas a bit more clearly here. As I cannot find the source 
of your inspiration (a sci-fi illustration site from the last century 
featuring futuristic cities and cone-shaped buildings) without further 
clues, and I therefore cannot know how closely your scenario mirrors 
this – possibly dystopian – model, I can only say that the scenery 
strikes me as conveying a somewhat too gloomy atmosphere. Does the sun 
not shine in this universe?


Translated with DeepL.com (free version)


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From: laser
Subject: Re: Post something
Date: 28 Mar 2026 11:55:00
Message: <web.69c7f8ac4fed6263b5e70e3d617a575b@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:

>
> Well, I started like everyone else using TRS-80's, and my first home computer
> was a Timex Sinclair 1000.  Then a VIC-20, Then an Atari 800XL.
> I didn't buy myself a "real" computer until after college.
>
> I miss the joystick port.  That was like my own interface to the outside world.
> I suppose I could just use a Raspberry Pi, but being able to have a simple
> makeshift I/O port was really fun.
>

My path was owning a VIC-20 first, then Commodore 64, then Amiga 2000 with XT
Bridgeboard, then a TI-99 4A I bought at a rummage sale for I think around 2
dollars, then various PCs and a Mac or two (Macs either given to me or at
rummage sale for a dollar or five).

My interface port of choice was the VIC-20 User port - parallel port that was
easy to program.

> > > What's up with shadertoy?
> >
> > ... It is very annoying, but the site
> > does work for me once I wait the rather long time (not "it's never going to
> > work" long though) to get to the checkbox,
>
> I only get a black page that says "Bad request"
>
> > If your browser is too old
> I'm using M$ Edge.
>
> - BE

Hmmm.,.  I don't know what would cause that.  Any chance you live in a country
that cloudflare.com wouldn't service (they are the company providing the human
verification test).  I don't know if there is any country that cloudflare
doesn't work in though.  The internet says the typical things: clear browser
cache, clear cookies (maybe too many cookies), check URL for errors, check to
make sure browser extensions aren't screwing it up, try a different browser,
etc.  But you said it happens on multiple browsers so I don't think it would be
any of that.


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From: Bald Eagle
Subject: Re: Post something
Date: 30 Mar 2026 09:00:00
Message: <web.69ca73394fed6263537ff30a25979125@news.povray.org>
"laser" <nomail@nomail> wrote:

> Hmmm.,.  I don't know what would cause that.

Corporate network security.
It used to load, and now it doesn't.

Tried it on my home machine, and it works.
So at least I can enjoy all the eye candy and juicy shader code.



On a not-unrelated note: 3Blue1Brown just posted a great video on taking the
logarithm of an image.  It's probably not at all what you think, and way more
interesting than the title sounds.

I've also had my eye on reproducing the methods used in the paper the video is
based on for several months.  That's sure to give be a solid base for moving
forward on it.  :)

- BE


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From: Alain Martel
Subject: Re: Post something
Date: 30 Mar 2026 09:20:59
Message: <69ca78bb$1@news.povray.org>
Le 2026-03-30 à 08:57, Bald Eagle a écrit :
> "laser" <nomail@nomail> wrote:
> 
>> Hmmm.,.  I don't know what would cause that.
> 
> Corporate network security.
> It used to load, and now it doesn't.
> 
> Tried it on my home machine, and it works.
> So at least I can enjoy all the eye candy and juicy shader code.
> 
> 
> 
> On a not-unrelated note: 3Blue1Brown just posted a great video on taking the
> logarithm of an image.  It's probably not at all what you think, and way more
> interesting than the title sounds.
> 
> 
> - BE
> 
> 
> 

Watched that video. Very interesting indeed.


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From: laser
Subject: Re: Post something
Date: 30 Mar 2026 11:45:00
Message: <web.69ca9a004fed6263b5e70e3d617a575b@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:

> Tried it on my home machine, and it works.
> So at least I can enjoy all the eye candy and juicy shader code.

That's good.  Unfortunately, I do think the quality of the shaders has gone down
a bit.  Not as many "wow"s.

> On a not-unrelated note: 3Blue1Brown just posted a great video on taking the
> logarithm of an image.  It's probably not at all what you think, and way more
> interesting than the title sounds.
>
> I've also had my eye on reproducing the methods used in the paper the video is
> based on for several months.  That's sure to give be a solid base for moving
> forward on it.  :)

Thanks for the tip.  I'll check it out.  I have watched his videos before... And
even used his manim to create some nice effects in my videos.


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From: Mr
Subject: Re: Post something
Date: 2 Apr 2026 04:05:00
Message: <web.69ce22b44fed626316086ed06830a892@news.povray.org>
Cousin Ricky <ric### [at] yahoocom> wrote:
> On 2026-03-20 19:21 (-4), Bald Eagle wrote:
> >
> > Post something.  It doesn't matter what it is.
> > Really.   Just post it.  Here.
>
> Funny you should mention.  I was just at a stopping point with this
> experiment for improving my light bleeding code.

This looks very interesting, the dashed line looks like something that could be
diverted for a lot of Non Photo Real effects ! But that streaked star IS also a
very useful work for photoreal looking effects! keep up!


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