I was playing with an old scene file that use several objects all of which need
a few Library_Paths. I knew that you can call one ini file from another, at
lease that's what the docs say. So I thought that I could put the Library_Paths
of each of the objects into their own ini file and store them in one folder.
Then with other projects I could include them in the ini file for that project.
I use winXP and pov 3.7, in the command-line it works fine. But if I place the
object's ini in another ini they still work, but I get a warning message and
after the scene is finish rendering the scene ini pops up with the line of the
first include ini marked with that yellow line fill.
I was wondering it that a windows thing?
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