POV-Ray : Newsgroups : povray.general : Mesh rendering artifacts Server Time
4 Jul 2025 23:40:58 EDT (-0400)
  Mesh rendering artifacts (Message 61 to 63 of 63)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: Bald Eagle
Subject: Re: Mesh rendering artifacts
Date: 9 Feb 2023 06:45:00
Message: <web.63e4dc1a249f00761f9dae3025979125@news.povray.org>
"yesbird" <nomail@nomail> wrote:
> This one )

Nice.
You of course need to apply an --- Edge detection filter to that.   ;)

Or ... something close to one.   :D


- BE


Post a reply to this message

From: Kenneth
Subject: Re: Mesh rendering artifacts
Date: 10 Feb 2023 14:50:00
Message: <web.63e69f34249f00769b4924336e066e29@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
>
> I've made a few animations before - but an entire 2 hours done with nothing but
> POV-Ray    :O
>

Final_Frame=172800

cylinder{-1*y,1*y,0.2 rotate frame_number*5*z
pigment{rgb 1}
}

Two hours of thrills! Even more exciting than AVATAR!   :-D

BTW, I still have my original copy of Roger Dean's VIEWS art book, from 1975.
Cherished!


Post a reply to this message

From: yesbird
Subject: Re: Mesh rendering artifacts
Date: 10 Feb 2023 17:00:00
Message: <web.63e6bdcc249f0076768b900310800fb2@news.povray.org>
> Two hours of thrills! Even more exciting than AVATAR!   :-D

Thanks, I will try this tonight :).

>
> BTW, I still have my original copy of Roger Dean's VIEWS art book, from 1975.
> Cherished!

You are a lucky man, this is fundamental work for me.


Post a reply to this message

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.