Le 11/12/2022 à 00:39, Bald Eagle a écrit :
> "Bald Eagle" <cre### [at] netscapenet> wrote:
> Only a few normals were pointing outward, which means that somehow almost all of
> my normals are reversed. So one character later (-) I was able to render the
> bunny with almost all of the normals facing outward.
> I guess there's a way to do a breadth first search and correct the normals that
> don't point in the same direction as all the others.
Just do not forget that
1. mesh is not always single part (it might have two or more shapes,
intersecting or not at all)
2. you can model a moebius strip with a mesh, no right "outside" normal
to propagate then.
Post a reply to this message