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Le 01/10/2021 à 01:57, The Traveler a écrit :
> One note, the Roland Smith script does work fairly well so there's a solution
> for the time being. The files are fairly large and parsing the .inc file that
> the script produces takes some time.
>
> I may have to resort to Blender as it has no issues with importing the original
> ..stl file and has provision to use Povray for it's renderer.
>
> Ah, light at the end of the tunnel perhaps. Listen, is that a train ... ?
>
> Cheers.
>
>
>
If you have a STL to load, it can be done directly in hgpovray38 (but it
drops colour info) as long as it's a binary STL.
https://wiki.povray.org/content/User:Le_Forgeron/mesh
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