POV-Ray : Newsgroups : povray.general : Blurring pigments by distance from camera Server Time
24 Oct 2021 01:13:06 EDT (-0400)
  Blurring pigments by distance from camera (Message 11 to 11 of 11)  
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From: Mr
Subject: Re: Blurring pigments by distance from camera
Date: 28 Jul 2021 07:20:00
Message: <web.61013cf42d519f1516086ed03f378f2@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 27.07.2021 um 13:44 schrieb Mr:
>
> > Couldn't that be used to create a blurry reflection? (if the pigment is used in
> > a texture_map blending between reflective and non reflective)?
>
> That's not quite the same as blurred reflections.

Of course, uberpov like reflections are best, especially for keeping syntax
clean.


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