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Hello. I'm Japanese student.
Can the projection model used in pov-ray be expressed by some equation?
For example, this is the perspective projection conversion formula used in
OpenCV.(It is in "Detailed Description" in the page.)
https://docs.opencv.org/4.1.1/d9/d0c/group__calib3d.html
If you can formulate the ultra wide angle model, fisheye model, or basic
perspection model used in pov-ray, I would like to know the formula. Also, if
there is something that should be referred to in that regard, please let me
know.
I'm sorry in my very poor English.
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hi,
"fuyok" <nya### [at] ichigome> wrote:
> Hello. I'm Japanese student.
>
> Can the projection model used in pov-ray be expressed by some equation?
>
> For example, this is the perspective projection conversion formula used in
> OpenCV.(It is in "Detailed Description" in the page.)
>
> https://docs.opencv.org/4.1.1/d9/d0c/group__calib3d.html
>
> If you can formulate the ultra wide angle model, fisheye model, or basic
> perspection model used in pov-ray, I would like to know the formula. Also, if
> there is something that should be referred to in that regard, please let me
> know.
I guess you already looked through the documentation?
<http://wiki.povray.org/content/Reference:Camera>
the illustrations accompanying each camera type may give you dome information.
> I'm sorry in my very poor English.
(it's pretty good, actually. (and better than my Japanese. :-)))
regards, jr.
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