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hi,
Stephen <mca### [at] aolcom> wrote:
> On 10/12/2018 11:04, clipka wrote:
> > Am 10.12.2018 um 11:02 schrieb Stephen:
> >> How do render farms cope with multiple CPUs? Could a variant of that
> >> method be used?
> >
> > I'm pretty sure they're either not running Windows, or they're using
> > software that manages threads via Windows' native API.
>
> Thanks, I was just wondering.
> Now I expect that jr will be going :P :P
drooling, more like.. :-) man, Mirfaelltkeinerein's box has more cores on a
single m/board than I have in the whole flat -- counting hoover *and* toaster.
;-)
regards, jr.
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On 10/12/2018 13:15, jr wrote:
> hi,
>
> Stephen <mca### [at] aolcom> wrote:
>> On 10/12/2018 11:04, clipka wrote:
>>> Am 10.12.2018 um 11:02 schrieb Stephen:
>>>> How do render farms cope with multiple CPUs? Could a variant of that
>>>> method be used?
>>>
>>> I'm pretty sure they're either not running Windows, or they're using
>>> software that manages threads via Windows' native API.
>>
>> Thanks, I was just wondering.
>> Now I expect that jr will be going :P :P
>
> drooling, more like.. :-) man, Mirfaelltkeinerein's box has more cores on a
> single m/board than I have in the whole flat -- counting hoover *and* toaster.
>
> ;-)
>
And all my old laptops. :(
--
Regards
Stephen
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