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The current scene doesn't include radiosity, sslt, or focal blur. Perhaps a
second benchmark scene can be made to incorporate these renderer features too.
This came up when I was comparing gcc to llvm performance. The gcc binary was
faster on the benchmark scene. However I then tested both binaries on a current
scene I'm working that has sslt, focal blur, and radiosity and the llvm binary
turned out to be the faster one.
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