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I had the mistaken impression that Moray and POV Ray would work together in
some half-way reasonable manner.
I have Moray 3.5 and POVRay 3.62 and am getting nowhere.
I start with a rectangular box in Moray and click "render" and after about a
30 second delay, POV Ray comes up (message screen with credits), and then in
Moray get the error box "Cannot start POV-Ray. Please start POV Ray manually and
try again.".
In Moray i changed the path to point directly to the POV engine folder. No
joy.
Manual restart of POV Ray makes zero difference.
**
It would also be nice to export (whatever that is supposed to mean in reality)
what i do in Moray to work in POV Ray and vice-versa.
OR..
Have them work together (whatever that is supposed to mean in reality) so i
can use Moray as a tool to learn how to program POV Ray for weird things like
where to place the camera (location, lookat, angle) for decent visual results.
**
Thanks.
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Robert Baer wrote:
> I had the mistaken impression that Moray and POV Ray would work together in
> some half-way reasonable manner.
>
>
Moray 3.5 you will need to use PovRay 3.5.
--
Best Regards,
Stephen
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"Stephen" <mca### [at] aolDOTcom> schreef in bericht
news:4b6aa067$1@news.povray.org...
> Moray 3.5 you will need to use PovRay 3.5.
...which is not as bad as it sounds, because once you have exported your
Moray work to POV-Ray, you can run that in any version you want. Just make
necessary changes where needed. I use Moray quite often that way just for a
first set up of a general scene (or even a more complex one) and go on from
there in megapov or version 3.7.
Thomas
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Thanks; will try that.
Stephen <mca### [at] aolDOTcom> wrote:
> Robert Baer wrote:
> > I had the mistaken impression that Moray and POV Ray would work together in
> > some half-way reasonable manner.
>
> >
> >
> Moray 3.5 you will need to use PovRay 3.5.
>
> --
>
> Best Regards,
> Stephen
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** Well, after spending about an hour downloading POVRay 3.5, Moray *does* run
it without complaint, per se.
I get a run parse error cannot find file <path>\.POV which makes sense because
there is no filename.
I have looked at all (what i think are relevant) pathnames in Moray various
options and those (windows?) all have only the path to my .INI, .INC, and .POV
files.
So, how do i fix it so it will work?
"Robert Baer" <rob### [at] localnetcom> wrote:
> Thanks; will try that.
>
> Stephen <mca### [at] aolDOTcom> wrote:
> > Robert Baer wrote:
> > > I had the mistaken impression that Moray and POV Ray would work together in
> > > some half-way reasonable manner.
> >
> > >
> > >
> > Moray 3.5 you will need to use PovRay 3.5.
> >
> > --
> >
> > Best Regards,
> > Stephen
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Robert Baer wrote:
> ** Well, after spending about an hour downloading POVRay 3.5, Moray *does* run
> it without complaint, per se.
> I get a run parse error cannot find file <path>\.POV which makes sense because
> there is no filename.
> I have looked at all (what i think are relevant) pathnames in Moray various
> options and those (windows?) all have only the path to my .INI, .INC, and .POV
> files.
> So, how do i fix it so it will work?
>
If you are using image maps you may need to include these paths if the
whole path is not in your texture.
In PovRay 3.5: Tools > Edit master povray.ini
Then add the Library Paths. E.g.
Library_Path="C:\Users\Stephen\Documents\Graphics"
--
Best Regards,
Stephen
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Thanks; makes me feel like the dummy i am...
At least there,when a *specific* file is specified, only that program (of
perhaps a number of POVs) would be run.
Tanks again.
Stephen <mca### [at] aolDOTcom> wrote:
> Robert Baer wrote:
> > ** Well, after spending about an hour downloading POVRay 3.5, Moray *does* run
> > it without complaint, per se.
> > I get a run parse error cannot find file <path>\.POV which makes sense because
> > there is no filename.
> > I have looked at all (what i think are relevant) pathnames in Moray various
> > options and those (windows?) all have only the path to my .INI, .INC, and .POV
> > files.
> > So, how do i fix it so it will work?
> >
>
> If you are using image maps you may need to include these paths if the
> whole path is not in your texture.
>
> In PovRay 3.5: Tools > Edit master povray.ini
> Then add the Library Paths. E.g.
> Library_Path="C:\Users\Stephen\Documents\Graphics"
>
>
> --
>
> Best Regards,
> Stephen
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I am getting nowhere.
*** copy of the last section of my POVRAY.INI ***
; Specify path to search for any files not found in current
; directory. Up to 10 such paths may be specified.
; These were added by the install process with your installation
; drive and directory already patched in.
;
Library_Path=G:\PGLTECH\Lifter Docs\
Library_Path=G:\WINNT\Fonts
Library_Path=G:\Program Files\POV-Ray for Windows v3.5\INCLUDE
;SourceFile=G:\PGLTECH\Lifter Docs\build.pov ;; Unknown option, tries to open
THIS file
;Input_File_Name=G:\PGLTECH\Lifter Docs\build.pov ;; makes zero difference
;Input_File_Name=build.pov ;; makes zero difference
; ** This file is G:\Program Files\POV-Ray for Windows v3.5\renderer\POVRAY.INI
*** end copy ***
As you can see, i tried variations to no avail.
So...what the heck do i do?
Stephen <mca### [at] aolDOTcom> wrote:
> Robert Baer wrote:
> > ** Well, after spending about an hour downloading POVRay 3.5, Moray *does* run
> > it without complaint, per se.
> > I get a run parse error cannot find file <path>\.POV which makes sense because
> > there is no filename.
> > I have looked at all (what i think are relevant) pathnames in Moray various
> > options and those (windows?) all have only the path to my .INI, .INC, and .POV
> > files.
> > So, how do i fix it so it will work?
> >
>
> If you are using image maps you may need to include these paths if the
> whole path is not in your texture.
>
> In PovRay 3.5: Tools > Edit master povray.ini
> Then add the Library Paths. E.g.
> Library_Path="C:\Users\Stephen\Documents\Graphics"
>
>
> --
>
> Best Regards,
> Stephen
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Robert Baer wrote:
> I am getting nowhere.
> *** copy of the last section of my POVRAY.INI ***
> ; Specify path to search for any files not found in current
> ; directory. Up to 10 such paths may be specified.
> ; These were added by the install process with your installation
> ; drive and directory already patched in.
> ;
>
> Library_Path=G:\PGLTECH\Lifter Docs\
> Library_Path=G:\WINNT\Fonts
> Library_Path=G:\Program Files\POV-Ray for Windows v3.5\INCLUDE
> ;SourceFile=G:\PGLTECH\Lifter Docs\build.pov ;; Unknown option, tries to open
> THIS file
> ;Input_File_Name=G:\PGLTECH\Lifter Docs\build.pov ;; makes zero difference
> ;Input_File_Name=build.pov ;; makes zero difference
> ; ** This file is G:\Program Files\POV-Ray for Windows v3.5\renderer\POVRAY.INI
> *** end copy ***
>
> As you can see, i tried variations to no avail.
> So...what the heck do i do?
>
>
Hi Robert,
library paths have quotes around the path.
E.g. Library_Path="E:\Graphics\B3D Data\Scenes\Tena Chep\Dream". And
these only refer to the folder not a file.
PovRay along with the scene.pov file. So there is no need to put them in
What happens if you try to render a simple scene with say just a box,
camera and a light source? Because this would not need other files, it
should render OK.
Moray will export two files in the directory (folder) the Moray scene is
saved in. If this scene is not rendered then open both the
the active tab press RUN. PovRay should render this without any extra
If not look in the PovRay messages window/tab and look for error messages.
Before you do, in PovRay, Options > Script I/O Restrictions > Allow
Read, Restricted Write
And
Options > Editor Window, select Auto-Reload Error file
This will jump the focus to any like in the Pov file that causes an error.
BTW there is a separate group for Moray on these newsgroups called moray.win
--
Best Regards,
Stephen
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> I am getting nowhere.
> *** copy of the last section of my POVRAY.INI ***
> ; Specify path to search for any files not found in current
> ; directory. Up to 10 such paths may be specified.
> ; These were added by the install process with your installation
> ; drive and directory already patched in.
> ;
>
> Library_Path=G:\PGLTECH\Lifter Docs\
> Library_Path=G:\WINNT\Fonts
> Library_Path=G:\Program Files\POV-Ray for Windows v3.5\INCLUDE
> ;SourceFile=G:\PGLTECH\Lifter Docs\build.pov ;; Unknown option, tries to open
> THIS file
> ;Input_File_Name=G:\PGLTECH\Lifter Docs\build.pov ;; makes zero difference
> ;Input_File_Name=build.pov ;; makes zero difference
> ; ** This file is G:\Program Files\POV-Ray for Windows v3.5\renderer\POVRAY.INI
> *** end copy ***
>
> As you can see, i tried variations to no avail.
> So...what the heck do i do?
>
Any path with at least a space in it MUST be enclosed on quotes.
Otherwise, the spaces are treated as separators.
Library_Path=G:\PGLTECH\Lifter Docs\ and
Library_Path=G:\Program Files\POV-Ray for Windows v3.5\INCLUDE
must be changed to:
Library_Path="G:\PGLTECH\Lifter Docs\" and
Library_Path="G:\Program Files\POV-Ray for Windows v3.5\INCLUDE"
You don't need the commented out paths.
Alain
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