|
|
Hello,
I've managed to get a close-up of one of those sphere_sweep bugs. It might
help.
It is a half-transparent hole inside the sphere_sweep where the ray is
nearly normal to the central curve and some hyperbolic shaped pieces
asymptotic to [camera ray]x[sphere_sweep spine] where these are
perpendicular.
Here's the scene:
http://honnza.no-ip.org/sphere_sweep_bug.png
http://honnza.no-ip.org/sphere_sweep_bug.pov
It's worthwhile that the hole looks different with different AA settings.
Also, the hyperbola doesn't show up when looking from <-3,0,-5>/6
Post a reply to this message
|
|
|
|
honnza wrote:
> Hello,
> I've managed to get a close-up of one of those sphere_sweep bugs. It might
> help.
It is all the same bug with sphere sweeps (and has been known for a long
time) in that for certain extreme splines the bounding is too tight. Manual
bounding will work around the problem reliably.
Thorsten, POV-Team
Post a reply to this message
|
|