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Using POV-Ray 3.6.1c.icl8.win32
Can anyone confirm the subject error with the following minimal scene?:
camera {
location <0, 0, -3>
look_at 0
}
sphere {
0, 1
texture{
pigment {
rgb<1,1,1>
}
normal {
facets
normal_map {
[0.0 bumps scale 0.125]
[0.5 granite scale 0.25]
}
} // normal.
} // texture.
finish { ambient 1 }
}
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POVeddie nous apporta ses lumieres en ce 2007/08/05 17:05:
> Using POV-Ray 3.6.1c.icl8.win32
>
> Can anyone confirm the subject error with the following minimal scene?:
>
> camera {
> location <0, 0, -3>
> look_at 0
> }
>
> sphere {
> 0, 1
> texture{
> pigment {
> rgb<1,1,1>
> }
> normal {
> facets
> normal_map {
> [0.0 bumps scale 0.125]
> [0.5 granite scale 0.25]
> }
> } // normal.
> } // texture.
> finish { ambient 1 }
> }
>
>
>
I can confirm using both 3.6 and the latest 3.7.
Same error. The render start, then abort with the error.
--
Alain
-------------------------------------------------
You know you've been raytracing too long when you've gained twenty pounds
sitting at the computer, but can't tell because your beard covers your stomach.
Taps a.k.a. Tapio Vocadlo
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From: Tim Attwood
Subject: Re: Rendering Error: Problem in Evaluate_TPat.
Date: 5 Aug 2007 21:29:11
Message: <46b67967@news.povray.org>
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>> Can anyone confirm the subject error with the following minimal scene?:
Yeah, I can confirm that doesn't work.
It's probably because the facets pattern can't be used as a pigment.
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In article <web.46b63ba83aa79d97996a697c0@news.povray.org>,
"POVeddie" <nomail@nomail> wrote:
> Using POV-Ray 3.6.1c.icl8.win32
>
> Can anyone confirm the subject error with the following minimal scene?:
same thing with megapov :(
--
klp
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