POV-Ray : Newsgroups : povray.general : Error: too many nested textures Server Time
27 Dec 2024 05:38:48 EST (-0500)
  Error: too many nested textures (Message 1 to 1 of 1)  
From: Steely
Subject: Error: too many nested textures
Date: 29 Mar 2007 08:25:01
Message: <web.460bbd601bf026ecc58e49200@news.povray.org>
How to explain that? I have included a "forest" as small part of a scene.
Since then, I get this error message. It does say "render error" but to me,
it looks like a parsing error. The trees are imported .obj transformed to

what I used for other objects in the scene, simple .jpg, not interlaced,
resized to keep memory usage low.


Also, a few weeks ago, a fellow from the german Povray group encountered the
same problem with an other object and solved it by turning the max trace

cartoon-like.

I searched the newsgroup and there is only one thread about this, and it
belongs only to the POV source code. So, any expiriences with that? Any
ideas, suggestions?

TIA

S.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.