I've downloaded the win pov ray 3.6 in this web page and would like to use
POV RAY as my ray tracing engine im some of my 3d softwares. Are there any
instructions here in this web page that can be downloaded? I know it
involve programming but i'm an Architect by profession. Please help me
solve my query. Thanks.
From: Tim Attwood
Subject: Re: how to use the pov ray.
Date: 6 Mar 2007 23:55:46
Message: <45ee45d2$1@news.povray.org>
> I've downloaded the win pov ray 3.6 in this web page and would like to use> POV RAY as my ray tracing engine im some of my 3d softwares. Are there any> instructions here in this web page that can be downloaded? I know it> involve programming but i'm an Architect by profession. Please help me> solve my query. Thanks.
POV-Ray SDL (Scene Description Language) is a fairly straight-forward
text based way to describe 3D objects, and their colors and textures.
POV comes with a good manual with tutorials for this method (f1 for help).
If you wish to convert a scene file from some other format into POV, you
might want to try Poseray
http://mysite.verizon.net/sfg0000/
which is a converter for various 3d formats like 3ds, and obj.
There are various softwares that provide a 3d modeling GUI with output
that can be ported to POV, all have advantages and disadvantages.
(no programming required).
"troey_tp" <tro### [at] yahoocom> wrote:
> I've downloaded the win pov ray 3.6 in this web page and would like to use> POV RAY as my ray tracing engine im some of my 3d softwares. Are there any> instructions here in this web page that can be downloaded? I know it> involve programming but i'm an Architect by profession. Please help me> solve my query. Thanks.
In addition to what Tim said. I found that it was a good idea to get some
basic knowledge of PovRay SDL by reading the help file (RTFM) working
through the tutorials and looking at the scene files that come with PovRay.
When you use a third party modeller that outputs a Pov file you sometimes
need to tweak the file to get the results you want. For instance if you are
using a CAD programme to create the geometry you might want to change the
materials and textures in PovRay or change the lighting to get better
looking results.
Stephen
"Tim Attwood" <tim### [at] comcastnet> wrote:
> > I've downloaded the win pov ray 3.6 in this web page and would like to use> > POV RAY as my ray tracing engine im some of my 3d softwares. Are there any> > instructions here in this web page that can be downloaded? I know it> > involve programming but i'm an Architect by profession. Please help me> > solve my query. Thanks.>> POV-Ray SDL (Scene Description Language) is a fairly straight-forward> text based way to describe 3D objects, and their colors and textures.> POV comes with a good manual with tutorials for this method (f1 for help).>> If you wish to convert a scene file from some other format into POV, you> might want to try Poseray> http://mysite.verizon.net/sfg0000/> which is a converter for various 3d formats like 3ds, and obj.>> There are various softwares that provide a 3d modeling GUI with output> that can be ported to POV, all have advantages and disadvantages.> (no programming required).
okay thanks for the tip TIM.
"Stephen" <mcavoys_AT_aolDOT.com> wrote:
> "troey_tp" <tro### [at] yahoocom> wrote:> > I've downloaded the win pov ray 3.6 in this web page and would like to use> > POV RAY as my ray tracing engine im some of my 3d softwares. Are there any> > instructions here in this web page that can be downloaded? I know it> > involve programming but i'm an Architect by profession. Please help me> > solve my query. Thanks.>> In addition to what Tim said. I found that it was a good idea to get some> basic knowledge of PovRay SDL by reading the help file (RTFM) working> through the tutorials and looking at the scene files that come with PovRay.> When you use a third party modeller that outputs a Pov file you sometimes> need to tweak the file to get the results you want. For instance if you are> using a CAD programme to create the geometry you might want to change the> materials and textures in PovRay or change the lighting to get better> looking results.>> Stephen
Alright, thanks Stephen.