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Howdy folks,
I hope this is the correct forum for this question.
How do I render an image to a file without displaying the povray program
window.
I especially don't want to see an editor or message window.
I want to call PVEngine.exe from another program via the command line.
I basically need a CL switch that turns off POV-Ray's GUI.
is this possible?
LewyT
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> How do I render an image to a file without displaying the povray
> program window.
It's been some time since I used the Windows version, which I guess
you're using, but /RENDER should be the command line option you're
searching for.
HTH,
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/
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Florian Brucker schrieb:
>> How do I render an image to a file without displaying the povray
>> program window.
> It's been some time since I used the Windows version, which I guess
> you're using, but /RENDER should be the command line option you're
> searching for.
AFAIK the GUI comes up always even when using the /RENDER switch. I have
compiled my own version within cygwin under windows from the generic
sources to get a version without GUI to do my batch jobs.
--
mat### [at] matweide
http://www.matwei.de
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> Florian Brucker schrieb:
>
>>> How do I render an image to a file without displaying the povray
>>> program window.
>>
>> It's been some time since I used the Windows version, which I guess
>> you're using, but /RENDER should be the command line option you're
>> searching for.
>
>
> AFAIK the GUI comes up always even when using the /RENDER switch. I have
> compiled my own version within cygwin under windows from the generic
> sources to get a version without GUI to do my batch jobs.
>
It could be possible to pass by a shortcut and start minimized.
Alain
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This might be of interest:
http://www-public.tu-bs.de:8080/~y0013390/povcyg/index.html
Regards,
Tim
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
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Hey,
Thank you folks, for all the suggestions.
Here is a more detailed description of what I want to do:
I am writing a game and I use POVRAY to create most of the images for it.
I had an idea that if I could just distribute the source (.pov;.inc) files
and have the install program generate the images on the fly I could save
a lot of space in the download.
I suspect I'll have to do something with the sourcecode to do what I want.
I also need to check what the legalities are in this situation.
But that is still far in the future; my game is still in its infancy.
thanks,
LewyT
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Keroltarr <ker### [at] hotmailcom> wrote:
> I suspect I'll have to do something with the sourcecode to do what I want.
> I also need to check what the legalities are in this situation.
I think you should distribute just the images. You'll run badly into
the distribution license of POV-Ray if you try to do what you described.
--
- Warp
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Warp <war### [at] tagpovrayorg> wrote:
> Keroltarr <ker### [at] hotmailcom> wrote:
> > I suspect I'll have to do something with the sourcecode to do what I want.
> > I also need to check what the legalities are in this situation.
>
> I think you should distribute just the images. You'll run badly into
> the distribution license of POV-Ray if you try to do what you described.
>
> --
> - Warp
Thanks for the info,
I'll probably just distribute the images like you say.
I may look into some kind of compressed format or perhaps
make the install program download the images durring the install process.
later,
Keroltarr
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Keroltarr <ker### [at] hotmailcom> wrote:
> I may look into some kind of compressed format
If the images must be lossless, PNG is basically your only choice
(look for the programs advpng, pngcrush and optipng to get them slightly
smaller).
If the images may be lossy, JPG is naturally the answer. Use a software
like the gimp to fine-tune the compression parameters (gimp shows you
in real-time the resulting image). There's also a program called jpegoptim
to recompress existing jpeg files smaller (without any change in the
image itself).
--
- Warp
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