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Hi, all!
I'm trying to figure out how to get a realistic sandy texture for a desrt
scene
I'll happily post a WIP soon enough, but forst, I need a satisfactory
render.
Has anyone made up a texture for sand in POVRAY?
Post a reply to this message
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Hi,
In case you don't already know, the IRTC topic was 'Desert' for the
July-August 2004 round, so you should probably find some good examples there
http://www.irtc.org/stills/2004-08-31/view.html
Xavier
web.4237feb43a72476395eae3a90@news.povray.org...
> Hi, all!
> I'm trying to figure out how to get a realistic sandy texture for a desrt
> scene
> I'll happily post a WIP soon enough, but forst, I need a satisfactory
> render.
> Has anyone made up a texture for sand in POVRAY?
>
>
Post a reply to this message
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The right honourable Ghost_Dog spake:
> Hi, all!
> I'm trying to figure out how to get a realistic sandy texture for a desrt
> scene
> I'll happily post a WIP soon enough, but forst, I need a satisfactory
> render.
> Has anyone made up a texture for sand in POVRAY?
APOLOGIES IF I MAY NOT POST IMAGES HERE
Something like the image below?
Here's the code - translate and scale to your needs.
#ifdef (show_ground)
#declare Ground =
isosurface {
function {y - f_snoise3d(x/7, 0, z/2)*0.5}
threshold 0
max_gradient 1.1
contained_by {box {<-100,-3,-100>, < 100, 1, 100>}}
texture {
pigment {color rgb < 1, 0.9, 0.65>}
normal {granite 0.2 scale 0.02}
finish {
brilliance 0.5
specular 0.1
//diffuse 0.3
//ambient 0.3
}
}
}
object
{
Ground
rotate <90,0,45>
translate <50,-20,0>
}
Regards,
--
---
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions
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Attachments:
Download 'bhouse.jpg' (260 KB)
Preview of image 'bhouse.jpg'
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