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Hi,
I'm looking for a macro/scene file which will generate planet maps and
output them into files.
I need to generate planet (flat) maps and also use them as spherical map.
Does it exist ? If not, how can I do this ?
I've found "Blender World Forge"
(http://www.selleri.org/Blender/scripts/text.html), but I want to do this
with POV-Ray :)
Thanks.
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Helix <nomail@nomail> wrote:
> I'm looking for a macro/scene file which will generate planet maps and
> output them into files.
> I need to generate planet (flat) maps and also use them as spherical map.
You mean something like this?
// Render for example at -w800 -h400 +a0.1
camera
{ spherical
location 0
}
sphere
{ 0, 1 inverse
pigment
{ bozo color_map
{ [0 rgb <0,0,.7>]
[.55 rgb <.2,.5,1>]
[.55 rgb <.4,.8,.4>]
[.8 rgb <.7,.5,.2>]
[1 rgb <1,1,1>]
}
scale .5
turbulence 1
}
finish { ambient 1 }
}
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Warp <war### [at] tagpovrayorg> wrote:
> Helix <nomail@nomail> wrote:
> > I'm looking for a macro/scene file which will generate planet maps and
> > output them into files.
>
> > I need to generate planet (flat) maps and also use them as spherical map.
>
> You mean something like this?
Yeah ! I exactly meant this ! Your scene file is pretty cool :)
Now I need to set colors proportion (eg. 70% brown earth, 30% blue water) or
have random colors.
Next, texturize a spere with the map and add some cloud effect or any kind
of atmospheric effects.
Are there any scripting facilities in POV-Ray in order to generate n bmp
files ? With 1 < n < 1000.
So it will be:
- 1_flat.bmp
- 2_flat.bmp
- ....
- 999_flat.bmp
- 1000_flat.bmp
And:
- 1_sphere.bmp
- 2_sphere.bmp
- ....
- 999_sphere.bmp
- 1000_sphere.bmp
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Helix <nomail@nomail> wrote:
> Are there any scripting facilities in POV-Ray in order to generate n bmp
> files ? With 1 < n < 1000.
Read the documentation about animation.
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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