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PovRay 3.5: Torus Bugs? Predefined Torus different from Isosurface Torus
Isosurface Code:
isosurface {
function { f_torus (x,y,z,0.385, 0.37) }
accuracy 0.001
threshold 0
max_gradient 4
contained_by{sphere {0,0.5}}
texture{pigment {White filter 0.7} finish{specular 1}}
}
Predefined Torus Code:
torus{0.385, 0.37}
texture{pigment {White filter 0.7} finish{specular 1}}
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