POV-Ray : Newsgroups : povray.general : Isometric Perspective? Server Time
1 Nov 2024 03:14:55 EDT (-0400)
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From: garyd!
Subject: Isometric Perspective?
Date: 19 Jan 2005 14:15:01
Message: <web.41eeb0f1c21eda5acd7a54d80@news.povray.org>
Anyone know how I would go about rendering in an isometric perspective?

Does this question even make any sense?  Is it a newbie q?

Thanks in advance?

BTW in my research I found this excellent synopsis of different perspective
types: http://www.compuphase.com/axometr.htm

Gary Douglas
Artist/Hacker
gar### [at] unhackercom


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From: Slime
Subject: Re: Isometric Perspective?
Date: 19 Jan 2005 14:25:48
Message: <41eeb43c$1@news.povray.org>
> Anyone know how I would go about rendering in an isometric perspective?

You can do that by using an orthographic camera in the right position; try
this:

#declare viewwidth = 3;

camera {
    orthographic
    location -z

    right x*4/3 * viewwidth
    up y * viewwidth

    look_at 0

    rotate 35*x
    rotate 45*y
}
light_source {<-.5,.7,-1>*999 rgb 1}
box {0,<1,-1,1> pigment{rgb 1}}


> Does this question even make any sense?  Is it a newbie q?

It made sense. It's... borderline, I guess. ;)

 - Slime
 [ http://www.slimeland.com/ ]


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