I encountered a strange behaviour of Povray 3.6 when doing CSG with a mesh2
object where some parts of the object, reflection and shadow is missing.
Please have a look at
http://news.povray.org/povray.binaries.images/thread/%3Cweb.4110ab4b4cb2fb55602399d40%40news.povray.org%3E/
for an example image with detailed description.
From: Christoph Hormann
Subject: Re: Strange behaviour of Mesh2 and CSG. Maybe a bug?
Date: 5 Aug 2004 06:35:02
Message: <cet2f9$4ki$1@chho.imagico.de>
Zarniwoop wrote:
> I encountered a strange behaviour of Povray 3.6 when doing CSG with a mesh2> object where some parts of the object, reflection and shadow is missing.> > Please have a look at>
http://news.povray.org/povray.binaries.images/thread/%3Cweb.4110ab4b4cb2fb55602399d40%40news.povray.org%3E/> for an example image with detailed description.>
Your posting lacks the complete source code of the scene the problem
occurs in. When using meshes in CSG make sure you carefully read the
documentation of 'inside_vector'.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 06 Jul. 2004 _____./\/^>_*_<^\/\.______
From: Florian Jung
Subject: Re: Strange behaviour of Mesh2 and CSG. Maybe a bug?
Date: 5 Aug 2004 08:18:20
Message: <4112258c@news.povray.org>
Christoph Hormann wrote:
> Your posting lacks the complete source code of the scene the problem > occurs in. When using meshes in CSG make sure you carefully read the > documentation of 'inside_vector'.> > Christoph>
Thanks for the hint. Adding an 'inside_vector' solved the problem.
From: Cees
Subject: Boxed-look with Height_fields
Date: 5 Aug 2004 11:09:23
Message: <41124da3$1@news.povray.org>
Hi All,
Does anyone know how to get the "boxed-look" on HF's in povray?
My HF's are ultra thin...and I like to add some thickness to them. I
remember that with the DOS versions I always got that boxed look, but with
the win version I'm not able to get it right.
Thanks
CJ
Amsterdam
From: Hughes, B
Subject: Re: Boxed-look with Height_fields
Date: 5 Aug 2004 15:15:33
Message: <41128755$1@news.povray.org>
"Cees" <cvd### [at] xs4allnl> wrote in message
news:41124da3$1@news.povray.org...
>> Does anyone know how to get the "boxed-look" on HF's in povray?> My HF's are ultra thin...and I like to add some thickness to them.
Hi CJ. You'll need to intersect or difference a box and the HF since they
are only a one unit square with an implied depth.
intersection {
height_field {...} // could texture this here
box {0,1} // could texture this here
// or both here
}
Bob H.