Hi,
I have a mesh model in 3DS but I would like to work on it to modify it.
Is it possible to go from a 3DS to a SPT file (Spatch only open its own
format) and vice-versa.
I have UVmapper, Spatch and POseray
Thanks
Thanks Miyoken
I used this one
3ds->Wings3D->mdl(Animation master)->HamaPatch->spt
But Hamapatch can not open my 2260Kb *.mdl file. It is not responding.
What can I do ?
Tommy
"miyoken" <miy### [at] hotmailcom> wrote:
> 3ds->Wings3D->mdl(Animation master)->HamaPatch->spt> or> 3ds->Metasequoia->mqo->HamaPatch->spt> or> 3ds->3DAce->mqo->HamaPatch->spt>> Metasequoia:> http://www21.ocn.ne.jp/~mizno/main_e.html>> HamaPatch:> http://www.geocities.com/Tokyo/Ginza/6625/soft10.html>> 3DAce> http://hp.vector.co.jp/authors/VA017881/>>> miyoken> ///SOMETHING FAVORITE//> http://miyoken.at.infoseek.co.jp/
Hey hey after three trials, it finally made it. Thanks
"tommy" <tom### [at] webkenyacom> wrote:
> Thanks Miyoken>> I used this one> 3ds->Wings3D->mdl(Animation master)->HamaPatch->spt> But Hamapatch can not open my 2260Kb *.mdl file. It is not responding.>> What can I do ?