POV-Ray : Newsgroups : povray.general : Re: Wanted: someone to co-operate with on POVray scenery for a game Server Time
15 Nov 2024 15:16:17 EST (-0500)
  Re: Wanted: someone to co-operate with on POVray scenery for a game (Message 1 to 2 of 2)  
From: gil
Subject: Re: Wanted: someone to co-operate with on POVray scenery for a game
Date: 2 Aug 2004 09:25:00
Message: <web.410e3fc2587f602318134edd0@news.povray.org>
I'd be perfectly prepared to post the source and results. And I'm sure I
could work out a protocol whereby we weren't standing on each others' toes.

At the moment, the source is a single file with the whole "game world" on
it. Only one tiny corner is actually detailed.  This is analogous to, but
different from, the scenes in the example game.

I know a lot of what is going to go into the game, but I'd appreciate expert
assistance to improve the appearance and speed things up.

Each "scene" from the game point of view is a camera position, angle and
look_at. Movable objects and animations are created on the scene(s) where
they are meant to appear so that the anti-aliasing is right, and then cut
out and placed on transparent gifs.

I gather there are file areas hereabouts where I and others could upload
what we've got.

Gil


Post a reply to this message

From: gil
Subject: Re: Wanted: someone to co-operate with on POVray scenery for a game
Date: 2 Aug 2004 09:40:00
Message: <web.410e43ec587f602318134edd0@news.povray.org>
Sorry to keep starting a new thread about this.  I don't seem to have
mastered the art of replying...


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.