POV-Ray : Newsgroups : povray.general : Text not solid when Clipped Server Time
4 Nov 2024 13:03:24 EST (-0500)
  Text not solid when Clipped (Message 1 to 3 of 3)  
From: Vince Hunt
Subject: Text not solid when Clipped
Date: 5 Nov 2003 12:15:01
Message: <web.3fa93009ba1a7f6347f72820@news.povray.org>
I'm trying to clip some text with a sphere, but when I do the text is
hollow.

Shouldn't it be solid?


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From: Christoph Hormann
Subject: Re: Text not solid when Clipped
Date: 5 Nov 2003 12:35:06
Message: <5von71-lt1.ln1@triton.imagico.de>
Vince Hunt wrote:
> I'm trying to clip some text with a sphere, but when I do the text is
> hollow.
> 
> Shouldn't it be solid?
> 

http://tag.povray.org/povQandT/languageQandT.html#hollowobjects

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
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Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______


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From: Warp
Subject: Re: Text not solid when Clipped
Date: 5 Nov 2003 14:19:42
Message: <3fa94d4e@news.povray.org>
Vince Hunt <vin### [at] hotmailcom> wrote:
> I'm trying to clip some text with a sphere, but when I do the text is
> hollow.

> Shouldn't it be solid?

  Clipping and differencing are two completely different things.

  If you want a surface to cover the hole, use difference.

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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