POV-Ray : Newsgroups : povray.general : Does anyone else have a problem with the adc_bailout on Windows? Server Time
23 Dec 2024 22:26:57 EST (-0500)
  Does anyone else have a problem with the adc_bailout on Windows? (Message 6 to 15 of 15)  
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From: Thorsten Froehlich
Subject: Re: Does anyone else have a problem with the adc_bailout on Windows?
Date: 12 Mar 2003 09:16:00
Message: <3e6f4120$1@news.povray.org>
In article <3e6f3b36@news.povray.org> , Warp <war### [at] tagpovrayorg>  wrote:

> Retsam <nomail@nomail> wrote:
>> how do I report a bug to the authors?
>
>   There's a povray.bug-reports (iirc the name) group where you should post
> a proper bug report. The more information (and possible fixes) you can
> provide, the better.
>   If what you are saying is true, then this is certainly a bug which should
> be fixed.
>
>   (And don't worry when you don't see your article posted there. It's a
> moderated group, which means that the article has to be examined by the
> group moderator before it gets posted.)

In fact the bug has not only been verified, but also fixed now.  That fix
will be included in 3.51.

    Thorsten

____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg

I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org


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From: Thorsten Froehlich
Subject: Re: Does anyone else have a problem with the adc_bailout on Windows?
Date: 12 Mar 2003 09:16:46
Message: <3e6f414e@news.povray.org>
In article <web.3e6e946434b411672a3ff2e70@news.povray.org> , "Retsam" 
<nomail@nomail> wrote:

> I tried using the adc_bailout with PovRay 3.1 and 3.5 for Windows, and in
> both cases, it didn't matter if I set it to 0 or to 0.99, I always get the
> same results with reflections and refractions.  Is this a bug in the
> Windows version?

Thanks a lot for reporting this.  Really interesting that nobody noticed.
Looks like it is one of those features few people use.  It will be fixed in
3.51.

    Thorsten


____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg

I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org


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From: Gilles Tran
Subject: Re: Does anyone else have a problem with the adc_bailout on Windows?
Date: 12 Mar 2003 12:34:37
Message: <3e6f6fad$1@news.povray.org>

3e6f414e@news.povray.org...
> Thanks a lot for reporting this.  Really interesting that nobody noticed.
> Looks like it is one of those features few people use.

Most likely, it was a feature that didn't get popular because it didn't
work... I've used it in the past but when I saw that it didn't change
anything I just thought that my scene couldn't benefit from it for some
reason or that the changes were too subtle. The fact that it could have been
a bug never crossed my mind...
In fact, once it's fixed many scenes having a non-default adc_bailout value
are going to behave differently! Be sure that people will use it if it makes
a difference, it's not like render times are not an issue ;-)

G.
--

**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


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From: Vadim Sytnikov
Subject: Re: Does anyone else have a problem with the adc_bailout on Windows?
Date: 12 Mar 2003 12:49:22
Message: <3e6f7322@news.povray.org>
"Thorsten Froehlich" <tho### [at] trfde> wrote:
>
> Really interesting that nobody noticed.
> Looks like it is one of those features few people use.

I for one do use it heavily. Since most renderings I make are to be
converted to hi-color eventually (with at most 6 bits per component), I set
adc_bailout to 1/64=0.015625, or even to 0.01.

True, I never bothered to check if that makes any difference... Would be
glad to see the fix, though.


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From: Andreas Kreisig
Subject: Re: Does anyone else have a problem with the adc_bailout on Windows?
Date: 12 Mar 2003 13:19:15
Message: <3e6f7a23@news.povray.org>
Gilles Tran wrote:

> Be sure that people will use it if
> it makes a difference, it's not like render times are not an issue ;-)

Yes, I will use it! Not really true that nobody noticed that.

-- 
http://www.render-zone.com


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From: Warp
Subject: Re: Does anyone else have a problem with the adc_bailout on Windows?
Date: 12 Mar 2003 14:41:24
Message: <3e6f8d63@news.povray.org>
Gilles Tran <tra### [at] inapginrafr> wrote:
> I've used it in the past but when I saw that it didn't change
> anything I just thought that my scene couldn't benefit from it for some
> reason or that the changes were too subtle. The fact that it could have been
> a bug never crossed my mind...

  My exact words.

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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From: Slime
Subject: Re: Does anyone else have a problem with the adc_bailout on Windows?
Date: 12 Mar 2003 19:36:11
Message: <3e6fd27b$1@news.povray.org>
> Looks like it is one of those features few people use.

I've used it a few times... I think it's just so hard to tell what exact
effect it's having that very few people even noticed if it worked or not.
(It's one of those things that, if it doesn't work, makes you think it's
much more likely that *you're* doing something wrong, then that there's a
bug in the program.)

 - Slime
[ http://www.slimeland.com/ ]


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From: Ian J  Burgmyer
Subject: Re: Does anyone else have a problem with the adc_bailout on Windows?
Date: 12 Mar 2003 23:15:25
Message: <3e7005dd$1@news.povray.org>
Thorsten Froehlich's furious key-hammering produced this:
>> I tried using the adc_bailout with PovRay 3.1 and 3.5 for Windows, and in
>> both cases, it didn't matter if I set it to 0 or to 0.99, I always get the
>> same results with reflections and refractions.  Is this a bug in the
>> Windows version?
> 
> Thanks a lot for reporting this.  Really interesting that nobody noticed.

So adc_bailout *was* buggy.  Glad to know it's not just me...heh.  I tried it
once and thought that I was doing something wrong (as I had never used it
before) and never thought of posting anything on it.  Scary.

-- 
/*^*/light_source{100*<-5,2,-5>2}#macro I(i,n)#while(strlen(i)>=n)#local A=asc(
substr(i,n,1));#local a=asc(substr(i,n+1,1));cylinder{<div(A,8)-12,mod(A,8)-4,4
><div(a,8)-12,mod(a,8)-4,4>,0.1pigment{rgb z}}#local n=n+2;#end#end I("ScUe[]"1
/*<*/)I("mkmtlttk"1)//@_$#!,:<"Thhis polysig brought to you by Ian Burgmyer :)"


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From: Greg Edwards
Subject: Re: Does anyone else have a problem with the adc_bailout onWindows?
Date: 13 Mar 2003 21:01:58
Message: <1w0xe26wdk8k4.1ru43qwav5qq8.dlg@40tude.net>
On Wed, 12 Mar 2003 15:16:46 +0100, Thorsten Froehlich wrote:

> In article <web.3e6e946434b411672a3ff2e70@news.povray.org> , "Retsam" 
> <nomail@nomail> wrote:
> 
>> I tried using the adc_bailout with PovRay 3.1 and 3.5 for Windows, and in
>> both cases, it didn't matter if I set it to 0 or to 0.99, I always get the
>> same results with reflections and refractions.  Is this a bug in the
>> Windows version?
> 
> Thanks a lot for reporting this.  Really interesting that nobody noticed.
> Looks like it is one of those features few people use.  It will be fixed in
> 3.51.
> 
>     Thorsten
> 
> 
> ____________________________________________________
> Thorsten Froehlich
> e-mail: mac### [at] povrayorg
> 
> I am a member of the POV-Ray Team.
> Visit POV-Ray on the web: http://mac.povray.org

Is it acceptable to add any new features to POV 3.51 or is this just a 
bugfix release?

-- 
light_source#macro G(E)sphere{z+E*y*5e-3.04rotate-z*E*6pigment{rgbt#end{
20*y-10#local n=162;1}#while(n)#local n=n-.3;G(n)x}}G(-n).7}}#end//GregE


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From: Ken
Subject: Re: Does anyone else have a problem with the adc_bailout onWindows?
Date: 13 Mar 2003 21:28:15
Message: <3E713F00.97ADC0CA@pacbell.net>
Greg Edwards wrote:

> Is it acceptable to add any new features to POV 3.51 or is this just a
> bugfix release?

It is a bug fix release.

-- 
Ken Tyler


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