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Could POVray have some new transparency methods added to it? The existing 2
don't meet all needs.
One kind of transparency that would be good would be the kind where when you
use a greyscale map, the black is invisible, the white is opaque, and the
shades inbetween brighten up what is viewed behind the transparent object.
This would be good for making lens flares, as my experiments using transmit
haven't looked very good. The inbetween transparent areas look slightly
grey. I am using varying transparency, going from 1 at black to 0 at white.
I can't seem to figure out any solution to this other than having a new
transparency method added to the program.
Rohan _e_ii
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On Wed, 4 Dec 2002 04:08:48 EST, "Rohan Bernett" <rox### [at] yahoocom>
wrote:
>Could POVray have some new transparency methods added to it? The existing 2
>don't meet all needs.
That's simply because you don't know how to use all their
possibilities.
>One kind of transparency that would be good would be the kind where when you
>use a greyscale map, the black is invisible, the white is opaque, and the
>shades inbetween brighten up what is viewed behind the transparent object.
Use a pigment_map using an image_pattern and transmit values greater
than 1.
>This would be good for making lens flares, as my experiments using transmit
>haven't looked very good. The inbetween transparent areas look slightly
>grey. I am using varying transparency, going from 1 at black to 0 at white.
>I can't seem to figure out any solution to this other than having a new
>transparency method added to the program.
If you really think so, go ahead and add one :) Me, I'll stick with
what there is as it can perfectly well do what I want it to do.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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